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Update Notes - Patch 1242

Posted on: APRIL 09, 2025
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## 🛠️ Patch Note – Conquest-War Update


⚙️ AutoHunt Improvements

Our goal is to offer players more comfort and freedom to farm, especially for those with limited time to participate in PvP events. This update focuses on enhancing the AutoHunt system.


Automatic opening of the following stone packs:

- Socket Stone Pack x5
- Socket Stone Pack x25
- Socket Stone Pack x125
- Stone +1 Pack x25
- Stone +1 Pack x125


Auto-stacking (no auto-opening) of:

- SteedBox Unique (stack up to 500)
- SteedBox Elite (stack up to 500)


🧪 Bug Fixes

Thanks to the community’s reports, we’ve fixed several important bugs:

1. 🏴‍☠️ Pirate killing monsters stopped respawns – Fixed!

2. 🧿 Penitence Amulet Bound changed to tradable when removed from stack – Fixed!

3. ⛔ Leaving and returning to Treasure Island did not reset ticket timers – Fixed!

4. 🥋 Monk died too easily without full promotion – Fixed! Now, his defense is normal regardless of promotion level.

5. 💬 AFK players not receiving messages – Fixed!

6. 🥊 Arena bug – Fixed! Battles now start correctly, even if someone refuses the match.

7. 🆙 Players leveling up inside events like Team PK and Bug Event – Fixed!

8. 🔥 Fire Taoist damage vs low BP players – The system that reduced fire damage against low BP characters has been removed, as it's no longer necessary in the current meta.



🥷 New Skill for Ninja: MortalDrag

The Ninja class was underperforming, especially in 1v1 fights and team battles. To address this, we’ve added a new skill:

MortalDrag – A powerful addition that enhances combo potential and makes Ninjas more effective, especially against Waters, who dominate group PvP fights.




💬 Final Thoughts

We understand that time is limited for many players. These AutoHunt upgrades and bug fixes are part of our ongoing mission to make Conquest-War more enjoyable and competitive for everyone.


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